Dezeen, a daily on-line architecture and
design digest, often includes, “Today we like…” This edited selection of
spaces, places, and objects may include bookshops,
architecture in Wales, or design with chocolate.
On most days, a comparable slice-through with crisp thematic edges of what interests me is less
obvious. There’s no, “This week I like…” exhibit moments that last a lifetime,
or logic models that knock your socks off. Still in my weekly random,
associative wonderings through journals, presentations, blog posts, museum visits,
book covers, or landscape design, I do come upon images, ideas, phrases, frameworks,
definitions, or designs that are intriguing, fresh, provocative. Something promising,
if not thematic. Something that turns out to be the missing piece for a long-percolating post or sparks a new exploration. Something fresh and helpful for project work with a museum. Or perhaps some of all of these like these recent finds.
1. A view of
learning. I was delighted to come upon a definition of learning in an
article on tinkering and learning at the Exploratorium–and such an interesting
one too. Staff in the Tinkering Studio drew on constructivist, constructionist,
and socio-cultural theories of learning and their own experiences developing,
implementing, and studying tinkering in the Studio. Their view of learning is a “process of
being, doing, knowing, and becoming.” It takes into account various dimensions
of learning including the connection between doing and knowing and the time
necessary for learning. While this may not be the view of learning for every
museum, every museum can construct a view of learning for its setting.
2. Anything Goes
is an exhibit at the National Museum in Warsaw curated by a group of 69
children.
Ranging in age from 6 to 14 years, children were selected on a first-come
basis. They searched the collection, developed 6 themes, designed the exhibit, and
worked on audio guides and collateral materials. The museum showed a high level
of interest in the children’s ideas and perspectives as well as confidence in
their capacity to work collaboratively. On the other hand, the article about
the exhibit unwittingly minimizes the children’s accomplishment by noting what
they don’t have–degrees and experience–and primarily casting their work as fun.
Related Museum Notes Posts: More Than Fun and Cute
3. Raise/Raze is
the proposed exhibit for the Dupont Underground in Washington, D.C. scheduled
to open in April 2016.
A kind of double re-purposing, the exhibit will occupy a new cultural center inside a disused trolley station
underneath Dupont Circle. Raise/Raze transforms light-weight balls from the
ball-pit ocean of The Beach exhibit that ran at The National Building
Museum in summer 2015. Those half-million balls will now cover surfaces and be reassembled
into light-weight cubes that become building blocks for structures, sculptures,
and installations. Delightfully open-ended for visitors too.
4. Children’s Environments Research Group. Housed at the Center for Human Environments at
the Graduate Center of the City University of New York, CERG brings together
“…university scholarship with development of policies, environments, and
programs to fulfill children’s rights and improve the quality of their lives.” Active
in theory, policy, and practice, CERG has a strong commitment to understanding
children’s own perspectives on their lives. The team of researchers is headed
by Dr. Roger Hart, a leader in theory and research related to children’s
relationship with the physical environment. Dr. Hart’s study of children’s
out-of-school lives in a New England town in the 1970’s is the basis for a
longitudinal study of the changing lives of children in that same New England
town. CERG's focus complements the work being done in museums to understand the long-term impact of museums.
5. Social Cartography. Fascinated by maps, I am alert to where they can be
brought into an exhibit, a nature trail, museum site, or book. The
term social cartography–not surprisingly–jumped right
off the page in an article in ASTC’s Creating Great Cities issue of Dimensions (Jan. - Feb. 2016). Adaptable to a variety
of purposes, social cartography is a tool
that empowers communities to analyze social issues. It is also a strategy for emerging
museums and museums rethinking their role in the community to hear from
communities themselves. In mapping neighborhoods, their relationships to places
in nature, or local issues, community members make their knowledge visible,
identify problems, provide important perspectives, and communicate with
decision-makers.
What do you like this week?
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